A Mechabellum coach & student tournament. Pro players mentor rising talent.

Mechacademy Season 2 is a learning-focused Mechabellum tournament pairing experienced pro players with newer and up-and-coming competitors in a structured team environment — featuring many top coaches from leading clans like TUFF. The competition is broadcast live on Twitch every Saturday for 4 weeks starting July 18, 2026.
Each team has two experienced coaches mentoring three students all season long — reviewing replays, drilling strategy, and building the game plan together.
Three student 1v1s, then a coach 1v1 — and if it's all tied, a winner-take-all Game 5 where the whole team is in voice together.
Once your game starts, you're on your own — no live coaching allowed. Everything you've drilled with your team all season has to come out on the board.
Bringing you all the action live from the booth.
The creator and host of Mechacademy. Known for high-level Mechabellum content and tournament coverage on Twitch and YouTube.
Amaroq is the Voice of Mechabellum, streaming, commentating, and bringing you insights into the mechanics, strategies, and personalities of the classic autobattler, Mechabellum!!
Broadcast days are Saturdays at 11AM EDT / 5PM CEST — live on twitch.tv/oddz01.
Double-match week for: NA3 — The Arbiters of Doom (Zadrie / Forgotten Arbiter)· NA1 — Parental Guidance 624 (PLAYER624 / Tree Mom)· NA2 — Meat Software (Fortbuild / Manavex)· EU4 — Mech Boyz (bado / Apotekariy) — each team plays 2 matches this week (one on-stream, one off-stream). Don't forget your second match!
Double-match week for: NA5 — Wiggle Warriors (Snufse / Wigglepus)· EU2 — The Primes (MathIsMight / Caine) — each team plays 2 matches this week (one on-stream, one off-stream). Don't forget your second match!
Double-match week for: EU1 — Steel Dzempire (Steelsane / Dzemp)· EU5 — Skillless Pants (Skillless One / Pantsuman)· EU3 — The Highlanders (chriskonggaard / Hero Ajax)· NA4 — Rhinos & Ramen (Roxas / Coldnoodles) — each team plays 2 matches this week (one on-stream, one off-stream). Don't forget your second match!
Group stage standings and head-to-head results. Top two from each group advance to the playoffs.
Match results will appear here once the group stage begins on July 18. Standings and head-to-head results will be updated after each match.
| Team | W | L | Pts | EU1 | EU2 | EU3 | EU4 | EU5 |
|---|---|---|---|---|---|---|---|---|
1 EU1 Steel Dzempire | 0 | 0 | 0 | — | · | · | · | · |
2 EU2 The Primes | 0 | 0 | 0 | · | — | · | · | · |
3 EU3 The Highlanders | 0 | 0 | 0 | · | · | — | · | · |
4 EU4 Mech Boyz | 0 | 0 | 0 | · | · | · | — | · |
5 EU5 Skillless Pants | 0 | 0 | 0 | · | · | · | · | — |
| Team | W | L | Pts | NA1 | NA2 | NA3 | NA4 | NA5 |
|---|---|---|---|---|---|---|---|---|
1 NA1 Parental Guidance 624 | 0 | 0 | 0 | — | · | · | · | · |
2 NA2 Meat Software | 0 | 0 | 0 | · | — | · | · | · |
3 NA3 The Arbiters of Doom | 0 | 0 | 0 | · | · | — | · | · |
4 NA4 Rhinos & Ramen | 0 | 0 | 0 | · | · | · | — | · |
5 NA5 Wiggle Warriors | 0 | 0 | 0 | · | · | · | · | — |
10 teams — two coaches and three students each, drawn into two groups of five.
NA5 is a cross-regional team — EU-based coaches and students paired with NA-based players. Placed in Group B to balance the group sizes.
Sign-ups for Season 2 have ended. Teams have been drafted and announced — check the teams section above to see the rosters. Matches begin Saturday, July 18.
Join the DiscordMechacademy is partnered with The DeJENNerates — the official community home of the tournament, and the team helping to make this tournament possible. Get announcements, match schedules, rule clarifications, and connect with other players all in one place.
discord.gg/gep2Pvxmr4Hosted by

Come for the competition. Stay because you belong.
Mechabellum is the spark that brings our community together — but the battlefield doesn't end there. We're everywhere, playing everything, connected by more than just one game.
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Skim the quick highlights and FAQ below, then read the full rules before registering. When in doubt, ask a TO in the Discord.
In Games 1–4 you play solo — you must leave team voice for your match. No tips, no callouts, nothing. Your week of prep is what carries you.
Three student 1v1s, then a coach 1v1. First team to 3 wins. Each team secretly picks which of its two coaches plays Game 4.
Only if the series is tied 2–2. Each team picks one of its students to play, the whole team jumps back into voice, and coaches freely.
| Tournament Name | Mechacademy — Season 2 |
| Game | Mechabellum |
| Format | Team-based 1v1 series, best of 5 |
| Teams | 10 — split into two groups of five |
| Competition | Group stage (round-robin, 3 weeks) into a 4-team single-elimination playoff |
| Event Days | Saturdays beginning July 18, 2026 |
| Broadcast | Live on Twitch — twitch.tv/oddz01 |
| Communication | Discord (required) |
Mechacademy is a community event built around growth and mentorship. The goal is to bring experienced, pro-level players together with newer competitors in a structured team environment — where coaching, communication, and learning are just as important as winning. For many players, this will be their first time on a broadcast — we want it to be a great experience for everyone.
What's new in Season 2: teams are bigger (two coaches and three students), the field has expanded to ten teams with three weeks of round-robin group play, every series is a best-of-five, and — most importantly — players now compete without live coaching during their match. The prep all week is what counts; when it's your turn, the game is yours alone. The one exception is the deciding Game 5, where the entire team comes together. See Section 7 for the full details.
Each team is made up of 5 players:
Teams are expected to function as a unit. The coaching relationship is central to the spirit of this event — but in Season 2, that mentorship happens primarily during the prep week, not live during matches.
Mechacademy is open to applicants of all skill levels. Each team's three students are assigned to skill brackets — high, medium, and low — based on MMR. In every series, students play opponents in the same bracket: high vs high, medium vs medium, low vs low.
| Milestone | Date | Notes |
|---|---|---|
| Registration closes | Fri, July 10, 2026 | Last day to sign up |
| Teams & draw announced | Sat, July 11, 2026 | Rosters and the group draw are posted |
| Week 1 | Sat, July 18 — 11:00 AM EDT / 5:00 PM CEST | Group stage — 3 on-stream series + off-stream matches |
| Week 2 | Sat, July 25 — 11:00 AM EDT / 5:00 PM CEST | Group stage — 3 on-stream series + off-stream matches |
| Week 3 | Sat, Aug 1 — 11:00 AM EDT / 5:00 PM CEST | Group stage — 3 on-stream series + off-stream matches |
| Week 4 | Sat, Aug 8 — 11:00 AM EDT / 5:00 PM CEST | Finals — Semifinals & Grand Final (3 series) |
Season 2 runs across two phases: a 3-week group stage followed by a 4-team single-elimination playoff.
Each series is a best-of-five — the first team to win 3 games wins the series. Games are played in this order:
| Game | Players | Notes |
|---|---|---|
| Game 1 | High-bracket student vs. High-bracket student | |
| Game 2 | Medium-bracket student vs. Medium-bracket student | |
| Game 3 | Low-bracket student vs. Low-bracket student | |
| Game 4 | Coach vs. Coach | Each team's choice of coach, picked blind |
| Game 5 | Student vs. Student | Tiebreaker only — each team's choice of student; see below |
For Games 1 through 4, the active player may not receive any coaching or outside input during their match.
This is a reversal of Season 1, where live coaching was encouraged. In Season 2, Games 1–4 are played solo.
Game 5 — and only Game 5 — is a full-team effort.
Because live coaching is off the table for most of the series, the prep week matters more than ever.
Within a series: there is no draw. A series that reaches 2–2 is decided by the Game 5 tiebreaker (see Section 6.1).
In the group-stage standings, if two or more teams are tied on series record, the tie is broken in the following order, at the TOs' discretion:
When teams are tied on series record and game win differential does not separate them:
In a five-team group, ties are more likely than in a four-team group and may require tiebreakers. A three-way tie for second place is the most likely scenario requiring a tiebreaker.
The exact tiebreaker procedure may be adjusted based on the final standings and will be confirmed when teams are announced.
Mechacademy is a live broadcast event and every single match will be streamed. Punctuality and attendance are critical — delays affect the entire show and everyone involved.
If you have any doubt about your ability to attend the scheduled broadcast days, please do not register. We would rather build a full roster we can rely on than scramble for a replacement on the day of a broadcast.
Life happens — we get it. If your availability changes after registering, notify a TO immediately through the Mechacademy Discord server. The sooner we know, the more time we have to find a suitable replacement. Last-minute no-shows without notice are unfair to your teammates, your opponents, and the production.
Coaches must be available for the full duration of the broadcast day. In addition to playing Game 4, Coaches will be pulled for on-stream interviews and segments between games to help tell the story of their team. These are a key part of the show — please embrace them!
Students who have finished their match may leave after their game if necessary. However, we strongly encourage everyone to stay — your team may need you for the Game 5 decider, and your teammates will want you in voice between games to regroup and cheer them on. Staying for the whole event is part of the spirit of Mechacademy.
With 10 teams in two groups of five, each group plays a 10-match round-robin (20 total). Across three broadcast weeks of 3 on-stream series each, only 9 matches can be shown on stream. The remaining matches are played off-stream during the match week.
Off-stream matches are real tournament matches — same best-of-5 format, same stakes, same standings impact. The only difference is they are not broadcast.
Default time: If neither team has a conflict, the off-stream match is played on Saturday at a time designated by the TO — either before the broadcast begins or after it concludes.
Early play option (conflict accommodation): If any player on either team has a Saturday conflict (broadcast day), the match must be scheduled earlier in the week (or on Sunday). The two teams agree on a day and time that works for both sides. This is the primary mechanism for handling scheduling conflicts — teams with a Saturday issue play their off-stream match midweek instead.
Agreement deadline: Off-stream match times must be agreed upon and reported to the TO by end of day Sunday of that match week. If the teams cannot agree, then the teams must meet and play at the default time (Saturday) even if they must forfeit some matches in the series. Players agreed to this availability when registering so it remains the default time if no agreement can be met.
Results reporting: Off-stream match results must be submitted to the TO via Discord immediately after they are completed. Results count toward group standings immediately.
Lobby and format: Same as on-stream matches — Bo5, standard 1v1 Mechabellum settings. A TO invites players to the lobby. No live broadcast, no on-stream interviews.
The team that wins the playoff final will receive prizes. Prize details will be announced by the TO ahead of the event.
At the conclusion of the final broadcast, a special MVP / Most Improved Player award will be voted on live during the stream. This award celebrates standout performances, growth, and the spirit of what Mechacademy is all about — it's not just about who won the most games.
Prize details for both awards will be announced by the TO ahead of the event. Stay tuned to the Mechacademy Discord for updates.
Mechacademy is a community event, and we want it to be a positive experience for everyone — players, coaches, viewers, and staff. We ask that all participants uphold the following standards:
Violations of the conduct policy may result in a warning, game or series forfeit, or removal from the tournament, at the TO's discretion. Serious or repeated violations may result in a ban from future seasons.
Mechacademy Season 2 — Rules v3.0 — Last updated July 10, 2026 Questions? Reach out to the Tournament Organizers through the Mechacademy Discord server.